Jednoho mrazivého prosincového odpoledne vystoupí Sam Masur z metra nedaleko Harvardu a na přelidněném nástupišti zahlédne kamarádku z dětství, Sadie Greenovou. Zavolá na ni, ona předstírá, že ho neslyší, ale pak se přeci jen ohlédne a hra může začít. Sadie se Samem záhy vytvoří tvůrčí tandem, jenž změní dějiny videoher. Následují tři dekády plné přátelství a rivality, slávy a umění, štěstí a zrady, úspěchů a tragédie.
Přestože ve vlastních životech čelí nespravedlnostem, postižením a vztahovým přešlapům, ve svých videohrách vytvářejí světy, v nichž postavy překonávají překážky a dosahují vysněných …
Jednoho mrazivého prosincového odpoledne vystoupí Sam Masur z metra nedaleko Harvardu a na přelidněném nástupišti zahlédne kamarádku z dětství, Sadie Greenovou. Zavolá na ni, ona předstírá, že ho neslyší, ale pak se přeci jen ohlédne a hra může začít. Sadie se Samem záhy vytvoří tvůrčí tandem, jenž změní dějiny videoher. Následují tři dekády plné přátelství a rivality, slávy a umění, štěstí a zrady, úspěchů a tragédie.
Přestože ve vlastních životech čelí nespravedlnostem, postižením a vztahovým přešlapům, ve svých videohrách vytvářejí světy, v nichž postavy překonávají překážky a dosahují vysněných cílů. A když se to nepovede, mohou daný level jednoduše restartovat.
Zítra a zítra, zítra, zítra, zítra je příběh o představivosti, slunných i stinných stránkách přátelství, dokonalých i nedokonalých světech a o videohrách.
structurally flexible. engaging characters. lightly nostalgic (but not too much!). devoured in 4 days: it was enjoyable!
it was sad, at times. i think i enjoyed all characters? except for probably dov. the rendition of relationships over such a span of time is something i don't recall ever reading. the internal monologues and renditions of conflicts from different points of view were something special, i feel
A wonderfully written story about the adult years of growing up, on a backdrop of the intense creative processes of video game design. I want these games to be real. I want to feel the characters expression through their art.
There are books where it’s a novel situation played out through understandable and straightforward characters. And then there are books where you have no idea how someone can keep so many deep actors in their head, you wonder if they were real people. Each character with their own motivations, and perspective. Sometimes I cheered for them. Sometimes I hated them. Always I loved them.
In any case, it’s a beautiful story. Heartbreaking and tragic.
A wonderfully written story about the adult years of growing up, on a backdrop of the intense creative processes of video game design. I want these games to be real. I want to feel the characters expression through their art.
There are books where it’s a novel situation played out through understandable and straightforward characters. And then there are books where you have no idea how someone can keep so many deep actors in their head, you wonder if they were real people. Each character with their own motivations, and perspective. Sometimes I cheered for them. Sometimes I hated them. Always I loved them.
In any case, it’s a beautiful story. Heartbreaking and tragic.
I had heard almost zero criticism of this book prior to reading it, so I went into it with high hopes, and expected to enjoy it. Not only did I enjoy it, but it's one of the best books I've ever read, and it's the type of book I could see myself doing annual rereads of. It was that good, and it had its hooks in me from the start.
Despite the three main characters being about a decade older than me, I found myself easily identifying with them, and feeling like they could have been friends of mine. The camaraderie the three of them shared was a delight to behold, as they navigated their 20s and 30s and dealt with the normal issues 20 and 30somethings deal with, in addition to their own demons. Sam and Sadie's relationship is especially turbulent at times, and they sometimes made me …
I had heard almost zero criticism of this book prior to reading it, so I went into it with high hopes, and expected to enjoy it. Not only did I enjoy it, but it's one of the best books I've ever read, and it's the type of book I could see myself doing annual rereads of. It was that good, and it had its hooks in me from the start.
Despite the three main characters being about a decade older than me, I found myself easily identifying with them, and feeling like they could have been friends of mine. The camaraderie the three of them shared was a delight to behold, as they navigated their 20s and 30s and dealt with the normal issues 20 and 30somethings deal with, in addition to their own demons. Sam and Sadie's relationship is especially turbulent at times, and they sometimes made me want to scream, but their friendship and love for each other always won out in the end. Marx was the glue that kept it all together, and for me was the star of the story, the hero that Sam, Sadie, and others in their orbit needed.
I could go on and on, but it's best if you just read it for yourself. Tomorrow, and Tomorrow, and Tomorrow is many things. It's smart, funny, empowering, nostalgic, and even tragic. To me, the word that describes it best is masterpiece.
Review of 'Tomorrow, and Tomorrow, and Tomorrow' on 'Goodreads'
5.0 stars
A book about video games that is never really about video games. A book on people. relationships and how those change through life's stages. Felt like an old soul explaining it all, and had me feeling all those points in my life and remembering from the wonderful descriptions in the books, not of just the doing but the feelings in doing all the mundane and sometimes amazing in living life.